![]() The Base ID can be obtained with the G.E.C.K. This ID is used in scripts or console with commands that create new instances of object, like additem or placeatme. For example all bottle caps in the game have exactly the same Base ID. A Base ID is only associated with an object template in the editor, never with an instanced object in-game.īase ID is the number assigned to a template for an object that is used to create many instances of that object. The Form IDs listed in the Object window are Base IDs. ![]() A BaseID (or Base ID) is a FormID assigned automatically to an object by the GECK when a new object is created in the Object window.
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